Pediatric Anesthesia Virtual Grand Rounds Lecture

Chariot’s Dr. Rodriguez presented “Non-Pharmacology and the Art of Induction” at Pediatric Anesthesia Virtual Grand Rounds in December 2018.

Watch his lecture!

Virtual Reality (VR) in Obstetrics

While many of our studies have been focused on children, we are now expanding on the clinical use of VR with adults. We are currently recruiting and enrolling for a study focused on pregnant women who are receiving an epidural prior to labor. With relaxing underwater scenery, we hope this can be used as a tool for women undergoing child-laboring procedures.

Want to be a part of this study?

BERT: Bedside Entertainment and Relaxation Theatre

The project that started it all, BERT, is a video projection unit that is mounted onto a child’s gurney, thus following the patient into the operating room. The large screen size allows children to watch a comforting movie to distract them during what is perhaps the most stressful part of the preoperative procedure: the moment they are separated from parents and wheeled away. Additionally, using BERT as a non-medicinal anxiolytic reduces the amount of oral anxiety medications given to children. BERT has been shown to improve both patient and family satisfaction levels. While BERT has been primarily used to calm children before surgery, it has also been used in other areas of the hospital, such as for children about to receive radiation therapy or MRI. Recently, the use of the BERT project has even extended to hospitals as far as in Barcelona, Spain.

BERT Journal Article


Spaceburgers is the first virtual reality game designed by the Stanford Chariot Program specifically for children in the hospital setting. In this game, patients get transported to outer space as they are immersed in relaxing music and zap space objects. Keep an eye out for crazy Spaceburgers that have somehow made their way into Earth’s orbit. This is the first game of its kind that allows a healthcare provider to adjust the cognitive load according to the patient’s needs. This way we can increase the amount of distraction during the most stressful parts of your child’s experience.

“Yum!” – Dr. Ban Tsui, Professor of Anesthesia, Stanford School of Medicine

“Wow, I can play Spaceburgers forever” – Dr. Grant McFadyen

Spaceburgers Journal Article

Chariot Phantoms

The industry leader for vascular access ultrasound training models focuses on solutions for the adult patient market. We have designed the most advanced, accurate pediatric model, which more accurately reflects the smaller diameter and thinner lumen veins seen in pediatric patients. Additionally, this cost effective and high-fidelity model may be easily re-molded with a heating element to remove any needle artifacts that collect over time.  Physicians use this challenging practice model to increase the rate of first attempt success, ultimately reducing pediatric discomfort.

Sevo the Dragon

Sevo the Dragon is a novel game integrating patient interaction while using the BERT system to aid with mask induction. Patients select a character from the three dragon options – red, blue, and green, each with a different hat. You can then choose from three food choices for the dragon to cook by breathing fire – birthday cake, tacos, and pizza. The perioperative team controls these choices through the mounted touchscreen projector.  Similar to our BERT setup, the game begins in the preoperative area and then travels to the OR without interruption. In the OR, the patient’s parent can aid and hold the anesthesia mask to the patient’s face, which allows for anesthesia induction. The dragon breathes fire which emulates the exhalation of the patient and is followed by deep inhalation of the anesthetic.

“This game is stupid… But I LOVE IT!” – anonymous 11 year old child actor

Sevo the Dragon Journal Article

Pebbles the Penguin

Pebbles the Penguin needs to collect pebbles for his friends. Help guide Pebbles and Ms. Pebbles through virtual luge with an abundance of surprises and exciting adventures! This is the first collaboration with the Chariot Program and Weightless. Studio headed by Luke Wilson.

Johnny Vive

Patients and staff often experience stress and anxiety in the hospital environment. Our aim is to implement virtual reality to all sectors of the hospital. Using the room scale HTC Vive we are conducting a relaxation survey to assess the effectiveness of Virtual Reality. Experiences within the HTC Vive are catered towards relaxing the user and include Tilt Brush, Guided Mediation VR, and theBLU.

Augmented Reality with Ben and Jenny

The Chariot Program and Miney Moe have teamed up to create a fun new educational Augmented Reality experience to help kids with IVs!

Augmented Reality Journal Article

Advancing VR Technologies

We help to create new technologies and adapt existing technologies to meet the needs of children in the healthcare setting.